Multiattack: The dragon makes three attacks: one with its bite and two with its claws.
Bite: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.
Claw: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Fire Breath (Recharge 5-6): The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.
The Young Red Dragon is a fearsome opponent in any encounter. With a high AC and CON, it can take a lot of damage before going down. Its fire immunity makes it nearly impervious to some types of attacks. Its high CHA can make it difficult to persuade or negotiate with, and its chaotic evil alignment means it is more likely to attack without provocation. Overall, the Young Red Dragon is a formidable foe that should not be underestimated in battle.
Young Red Dragon is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Young Red Dragon Pathfinder edition. Want to use Young Red Dragon in a VTT (virtual tabletop)? Try out SendingStone for free today!
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