Earth Glide: The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Stone Camouflage: The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure Sense: The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.
Multiattack: The xorn makes three claw attacks and one bite attack.
Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.
Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Xorn is a CR5 neutral creature in Dungeons and Dragons. With high constitution and natural armor, Xorn is a formidable opponent in combat. It has a passive perception of 16 and can speak Terran. While its intelligence and charisma are not particularly high, its strength lies in its endurance and physical prowess. Overall, Xorn is a solid addition to any D&D campaign, providing a challenging opponent for players to face.
Xorn is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Xorn Pathfinder edition. Want to use Xorn in a VTT (virtual tabletop)? Try out SendingStone for free today!
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