Xorn - DnD 5e stats

Xorn

  • AC: 19 (Natural Armor)
  • Alignment: Neutral
  • CHA: 11
  • CON: 22
  • Challenge Rating: 5
  • DEX: 10
  • HP: 73 (7d8+42)
  • INT: 11
  • Languages: Terran
  • Passive Perception: 16
  • Resistances: Piercing And Slashing From Nonmagical Weapons That Aren't Adamantine
  • Roll 0: Bite 1d20 + 6 3d6+3
  • Roll 1: Claw 1d20 + 6 1d6+3
  • STR: 17
  • Senses: Darkvision 60 Ft., Tremorsense 60 Ft.
  • Size: Medium
  • Skills: Perception +6, Stealth +3
  • Speed: 20 ft., burrow 20 ft.
  • Type: elemental
  • WIS: 10

Traits

Earth Glide: The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage: The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense: The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.

Actions

Multiattack: The xorn makes three claw attacks and one bite attack.

Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.

Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.


The SendingStone review

Xorn is a CR5 neutral creature in Dungeons and Dragons. With high constitution and natural armor, Xorn is a formidable opponent in combat. It has a passive perception of 16 and can speak Terran. While its intelligence and charisma are not particularly high, its strength lies in its endurance and physical prowess. Overall, Xorn is a solid addition to any D&D campaign, providing a challenging opponent for players to face.


Xorn is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Xorn Pathfinder edition. Want to use Xorn in a VTT (virtual tabletop)? Try out SendingStone for free today!


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