Wolf - DnD 5e stats

Wolf

  • AC: 13 (Natural Armor)
  • Alignment: Unaligned
  • CHA: 6
  • CON: 12
  • Challenge Rating: 1/4
  • DEX: 15
  • HP: 11 (2d8+2)
  • INT: 3
  • Passive Perception: 13
  • Roll 0: Bite 1d20 + 4 2d4+2
  • STR: 12
  • Size: Medium
  • Skills: Perception +3, Stealth +4
  • Speed: 40 ft.
  • Type: beast
  • WIS: 12

Traits

Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics: The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.


The SendingStone review

The wolf is a staple creature in many fantasy tabletop games, including Dungeons & Dragons. With a challenge rating of 1/4, it is a relatively weak enemy that can serve as an early game challenge for low-level parties. Its stats reflect its role as a natural predator, with high dexterity and passive perception, as well as a powerful bite attack. However, it is also an unaligned creature, meaning it lacks any inherent motivations beyond survival. This makes it a versatile adversary that can be used in a variety of encounters. Overall, while the wolf may not be the most intimidating creature in the game, it remains a valuable addition to any dungeon master's roster of monsters.


Wolf is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Wolf Pathfinder edition. Want to use Wolf in a VTT (virtual tabletop)? Try out SendingStone for free today!


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