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Weretiger - DnD 5e stats

Weretiger

  • AC: 12
  • Alignment: Neutral
  • CHA: 11
  • CON: 16
  • Challenge Rating: 4
  • DEX: 15
  • HP: 120 (16d8+48)
  • INT: 10
  • Immunities: Bludgeoning, Piercing, and Slashing From Nonmagical Attacks Not Made With Silvered Weapons
  • Languages: Common (Can't Speak In Tiger Form)
  • Passive Perception: 15
  • Roll 0: Bite 1d20 + 5 1d10+3
  • Roll 1: Claw 1d20 + 5 1d8+3
  • Roll 2: Scimitar 1d20 + 5 1d6+3
  • Roll 3: Longbow 1d20 + 4 1d8+2
  • STR: 17
  • Senses: Darkvision 60 Ft.
  • Size: Medium
  • Skills: Perception +5, Stealth +4
  • Speed: 30 ft. (40 ft. in tiger form)
  • Type: humanoid (human, shapechanger)
  • WIS: 13

Traits

Shapechanger: The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell: The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pounce (Tiger or Hybrid Form Only): If the weretiger moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the weretiger can make one bite attack against it as a bonus action.

Actions

Multiattack (Humanoid or Hybrid Form Only): In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.

Bite (Tiger or Hybrid Form Only): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.

Claw (Tiger or Hybrid Form Only): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Scimitar (Humanoid or Hybrid Form Only): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Longbow (Humanoid or Hybrid Form Only): Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.


The SendingStone review

The Weretiger is a formidable creature with impressive stats and multiple immunities, making it a challenging opponent in combat. Its alignment evokes a sense of neutrality, perhaps suggesting that it is not inherently evil or good, but rather lives by its own rules. The CHA score is not particularly high, indicating that it may not have strong social skills, but with a CON score of 16 and HP of 120, it can endure significant amounts of damage. The DEX score of 15 also suggests that it is agile and swift. Overall, the Weretiger is a strong and interesting addition to any Dungeons & Dragons campaign.


Weretiger is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Weretiger Pathfinder edition. Want to use Weretiger in a VTT (virtual tabletop)? Try out SendingStone for free today!


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