Multiattack: The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
Bite: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.
Tail: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
The Tyrannosaurus Rex is a formidable creature, with its massive size, powerful jaws, and thick armor. It is a brute force to be reckoned with and is certainly a challenge for adventurers to face. Although it is unaligned, its primal nature makes it a threat to any who cross its path. Its low intelligence means that it relies solely on instinct, making it predictable in combat. With its high constitution and hit points, it can withstand a considerable amount of damage. Overall, the T-Rex is a formidable enemy, capable of crushing its opponents with bone-crunching force.
Tyrannosaurus Rex is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Tyrannosaurus Rex Pathfinder edition. Want to use Tyrannosaurus Rex in a VTT (virtual tabletop)? Try out SendingStone for free today!
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