Triceratops - DnD 5e stats

Triceratops

  • AC: 13 (Natural Armor)
  • Alignment: Unaligned
  • CHA: 5
  • CON: 17
  • Challenge Rating: 5
  • DEX: 9
  • HP: 95 (10d12+30)
  • INT: 2
  • Passive Perception: 10
  • Roll 0: Gore 1d20 + 9 4d8+6
  • Roll 1: Stomp 1d20 + 9 3d10+6
  • STR: 22
  • Size: Huge
  • Speed: 50 ft.
  • Type: beast
  • WIS: 11

Traits

Trampling Charge: If the triceratops moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.

Actions

Gore: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.

Stomp: Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage


The SendingStone review

Triceratops is a formidable creature in D&D, with a high AC and CON, making it a great tank for any party. Its low CHA and INT make it easy to roleplay as a wild, unaligned beast, fitting with its real-life counterpart. With a challenge rating of 5, it's a tough opponent for lower-level parties but can be taken down with teamwork and strategy. Its signature move, gore, deals heavy damage with a d20 roll, making it a fearsome opponent. Overall, the Triceratops is an exciting addition to any campaign, adding a prehistoric twist to a fantasy world.


Triceratops is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Triceratops Pathfinder edition. Want to use Triceratops in a VTT (virtual tabletop)? Try out SendingStone for free today!


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