Transport via Plants - DnD 5e stats

Transport via Plants

  • Casting Time: 1 action
  • Classes: Druid
  • Components: V S
  • Duration: 1 round
  • Level: 6
  • Name: Transport via Plants
  • Range: 10 feet
  • School: Conjuration
  • Target: A Large or larger inanimate plant and another plant, at any distance, on the same plane of existence

This spell creates a magical link between a Large or larger inanimate plant within range and another plant, at any distance, on the same plane of existence. You must have seen or touched the destination plant at least once before. For the duration, any creature can step into the target plant and exit from the destination plant by using 5 feet of movement.


The SendingStone review

Transport via Plants is a useful spell for Druids that allows them to transport themselves and up to 8 willing creatures to any plant within range that they are familiar with. This spell is particularly useful for traveling quickly through natural environments, as it allows for instant transportation without the need for a physical path. However, caution must be taken when using this spell, as it requires knowledge of the destination and the ability to visualize the plant accurately.

Overall, Transport via Plants is a powerful spell that provides Druids with a significant advantage when traveling through natural environments. Its limitations, such as the need for familiarity with the plant and its range, make it a challenging spell to use effectively. However, with practice and careful planning, it can be an invaluable tool for traversing long distances or escaping danger quickly.


Transport via Plants is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Transport via Plants Pathfinder edition. Want to use Transport via Plants in a VTT (virtual tabletop)? Try out SendingStone for free today!


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