Thug - DnD 5e stats

Thug

  • AC: 11 (Leather Armor)
  • Alignment: Any Non-good Alignment
  • CHA: 11
  • CON: 14
  • Challenge Rating: 1/2
  • DEX: 11
  • HP: 32 (5d8+10)
  • INT: 10
  • Languages: Any One Language (Usually Common)
  • Passive Perception: 10
  • Roll 0: 1d20 + 4 1d6+2
  • Roll 1: 1d20 + 2 1d10
  • STR: 15
  • Size: Medium
  • Skills: Intimidation +2
  • Speed: 30 ft.
  • Type: humanoid (any race)
  • WIS: 10

Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

Traits

Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack: The thug makes two melee attacks.

Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.


The SendingStone review

The Thug is a relatively weak opponent in terms of D&D stats, with a challenge rating of 1/2 and middling ability scores. However, the Thug's real value comes from its potential as a storytelling device. As a low-level thug, it could easily be used as a minor antagonist in a larger crime ring, or as a hired muscle for a more powerful villain. Its lack of a good alignment also means it could be used as a potential ally for morally gray characters or parties. Overall, while the Thug may not be the strongest enemy on the battlefield, it has a lot of potential for adding depth to a campaign.


Thug is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Thug Pathfinder edition. Want to use Thug in a VTT (virtual tabletop)? Try out SendingStone for free today!


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