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Succubus (Incubus) - DnD 5e stats

Succubus (Incubus)

  • AC: 15 (Natural Armor)
  • Alignment: Neutral Evil
  • CHA: 20
  • CON: 13
  • Challenge Rating: 4
  • DEX: 17
  • HP: 66 (12d8+12)
  • INT: 15
  • Languages: Abyssal, Common, Infernal, Telepathy 60 Ft.
  • Passive Perception: 15
  • Resistances: Cold, Fire, Lightning, Poison; Bludgeoning, Piercing, And Slashing From Nonmagical Weapons
  • Roll 0: Claw 1d20 + 5 1d6+3
  • Roll 1: Draining Kiss 1d20 + 0 5d10+5
  • STR: 8
  • Senses: Darkvision 60 Ft.
  • Size: Medium
  • Skills: Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7
  • Speed: 30 ft., fly 60 ft.
  • Type: fiend (shapechanger)
  • WIS: 12


Telepathic Bond: The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence.

Shapechanger: The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form. Without wings, the fiend loses its flying speed. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.


Claw (Fiend Form Only): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Charm: One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend's Charm for the next 24 hours.

The fiend can have only one target charmed at a time. If it charms another, the effect on the previous target ends.

Draining Kiss: The fiend kisses a creature charmed by it or a willing creature. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Etherealness: The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa.

The SendingStone review

The Succubus (or Incubus) is a dangerous and seductive demon with high charisma and dexterity. They are a challenge rating of 4 and have natural armor of 15, making them difficult to defeat in battle. They can speak Abyssal, Common, and Infernal languages, allowing them to communicate with a wide range of creatures. However, their alignment is neutral evil, as they use their charm and beauty to lure unsuspecting victims into their grasp and drain their life force. While they may seem like an attractive ally, caution should be exercised when encountering a Succubus or Incubus.

Succubus (Incubus) is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Succubus (Incubus) Pathfinder edition. Want to use Succubus (Incubus) in a VTT (virtual tabletop)? Try out SendingStone for free today!

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