Stone Camouflage: The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Multiattack: The giant makes two greatclub attacks.
Greatclub: Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock: Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Rock Catching: If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.
Stone Giant is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Stone Giant Pathfinder edition. Want to use Stone Giant in a VTT (virtual tabletop)? Try out SendingStone for free today!
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