Stone Giant - DnD 5e stats

Stone Giant

  • AC: 17 (Natural Armor)
  • Alignment: Neutral
  • CHA: 9
  • CON: 20
  • Challenge Rating: 7
  • DEX: 15
  • HP: 126 (11d12+55)
  • INT: 10
  • Languages: Giant
  • Passive Perception: 14
  • Roll 0: 1d20 + 9 3d8+6
  • Roll 1: 1d20 + 9 4d10+6
  • STR: 23
  • Saving Throws: Dex +5, Con +8, Wis +4
  • Senses: Darkvision 60 Ft.
  • Size: Huge
  • Skills: Athletics +12, Perception +4
  • Speed: 40 ft.
  • Type: giant
  • WIS: 12

Traits

Stone Camouflage: The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack: The giant makes two greatclub attacks.

Greatclub: Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock: Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Reactions

Rock Catching: If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.


The SendingStone review


Stone Giant is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Stone Giant Pathfinder edition. Want to use Stone Giant in a VTT (virtual tabletop)? Try out SendingStone for free today!


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