You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell's effect resemble that weapon.
At Higher Levels: When you cast this spell using a spell slot 3rd level of or higher, the damage increases by 1d8 for every two slot levels above the 2nd.
The #SpiritualWeapon spell is an effective and efficient tool for the Cleric class. Its quick casting time and high damage can turn the tide of a battle quickly. The ability to add the casting modifier to its damage output makes this spell even more deadly. Its duration of 1 minute allows for sustained use in combat. Overall, #SpiritualWeapon is a valuable tool for any Cleric looking to deal damage from a distance.
Spiritual Weapon is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Spiritual Weapon Pathfinder edition. Want to use Spiritual Weapon in a VTT (virtual tabletop)? Try out SendingStone for free today!
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