Spare the Dying - DnD 5e stats

Spare the Dying

  • Casting Time: 1 action
  • Classes: Cleric
  • Components: V S
  • Duration: Instantaneous
  • Level: 0
  • Name: Spare the Dying
  • Range: Touch
  • School: Necromancy
  • Target: A living creature that has 0 hit points

You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.


The SendingStone review

Spare the Dying is a useful spell for Clerics, especially those who are often involved in combat. It allows them to stabilize a dying creature with just a touch, preventing them from further harm and giving allies the chance to heal them. While some may argue that it is a necromantic spell and goes against the principles of good-aligned Clerics, others see it as a compassionate act that shows mercy and preserves life. Ultimately, the spell's effectiveness and morality are up to the individual player and DM to decide.


Spare the Dying is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Spare the Dying Pathfinder edition. Want to use Spare the Dying in a VTT (virtual tabletop)? Try out SendingStone for free today!


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