Silence - DnD 5e stats

Silence

  • Casting Time: 1 action
  • Classes: Bard, Cleric, Ranger
  • Components: V S
  • Concentration: Yes
  • Duration: Up to 10 minutes
  • Level: 2
  • Name: Silence
  • Range: 120 feet
  • Ritual: Yes
  • School: Illusion
  • Target: 20-foot-radius sphere centered on a point you choose within range

For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.


The SendingStone review

Silence is a useful spell for those who want to temporarily disable an enemy's ability to cast spells. It has a range of 120 feet and a casting time of one action. The spell's duration is up to 10 minutes with concentration required. It belongs to the Bard, Cleric, and Ranger classes and requires only the components of verbal and somatic. As a level 2 spell, it has a ritual version with the same duration. Silence is great for sneaking around or disabling spellcasters. Overall, it is a valuable spell to have in one's arsenal.


Silence is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Silence Pathfinder edition. Want to use Silence in a VTT (virtual tabletop)? Try out SendingStone for free today!


Share this article
Owlbear-folk giving thumbs up

Want more content?

Subscribe to get notified of new articles, upcoming adventures, new features, and more



Adventure awaits, your friends are remote, and teleportation circles aren’t canon in this world. Playing online is the only option.

What do you do?

Open free trial room