Scout - DnD 5e stats

Scout

  • AC: 13 (Leather Armor)
  • Alignment: Any Alignment
  • CHA: 11
  • CON: 12
  • Challenge Rating: 1/2
  • DEX: 14
  • HP: 16 (3d8+3)
  • INT: 11
  • Languages: Any One Language (Usually Common)
  • Passive Perception: 15
  • Roll 0: 1d20 + 4 1d6+2
  • Roll 1: 1d20 + 4 1d8+2
  • STR: 11
  • Size: Medium
  • Skills: Nature +4, Perception +5, Stealth +6, Survival +5
  • Speed: 30 ft.
  • Type: humanoid (any race)
  • WIS: 13

Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.

Traits

Keen Hearing and Sight: The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack: The scout makes two melee attacks or two ranged attacks.

Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow: Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.


The SendingStone review

In my opinion, Scout is a decent choice for a low-level NPC or a quick enemy encounter. Their AC and HP are balanced for a CR 1/2 rating, and their DEX allows for some decent attacks and mobility. However, their abilities and stats are not particularly outstanding or unique, and their lack of proficiency in any specific skill makes them a bit underwhelming in terms of role-playing potential. Overall, Scout is a serviceable choice for a minor character in a campaign, but won't stand out as particularly memorable or impactful.


Scout is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Scout Pathfinder edition. Want to use Scout in a VTT (virtual tabletop)? Try out SendingStone for free today!


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