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Satyr - DnD 5e stats


  • AC: 14 (Leather Armor)
  • Alignment: Chaotic Neutral
  • CHA: 14
  • CON: 11
  • Challenge Rating: 1/2
  • DEX: 16
  • HP: 31 (7d8)
  • INT: 12
  • Languages: Common, Elvish, Sylvan
  • Passive Perception: 12
  • Roll 0: Ram 1d20 + 3 2d4+1
  • Roll 1: Shortsword 1d20 + 5 1d6+3
  • Roll 2: Shortbow 1d20 + 5 1d6+3
  • STR: 12
  • Size: Medium
  • Skills: Perception +2, Performance +6, Stealth +5
  • Speed: 40 ft.
  • Type: fey
  • WIS: 10


Magic Resistance: The satyr has advantage on saving throws against spells and other magical effects.


Ram: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1 d6 + 3) piercing damage.

Shortbow: Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

The SendingStone review

A Satyr is a Chaotic Neutral creature that poses a moderate challenge with an AC of 14 and a Challenge Rating of 1/2. With a DEX of 16 and a CHA of 14, Satyrs are proficient in several languages including Common, Elvish, and Sylvan. Their HP is 31, and they wear armor made of leather material. Some people may believe that Satyrs are fun-loving, mischievous creatures that bring sight and sound into the forest, while others may have differing opinions about their role in the environment. Ultimately, Satyrs are powerful and fascinating creatures that add to the fantasy-themed world they reside in.

Satyr is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Satyr Pathfinder edition. Want to use Satyr in a VTT (virtual tabletop)? Try out SendingStone for free today!

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