Roc
- AC: 15 (Natural Armor)
- Alignment: Unaligned
- CHA: 9
- CON: 20
- Challenge Rating: 11
- DEX: 10
- HP: 248 (16d20+80)
- INT: 3
- Passive Perception: 14
- Roll 0: Beak 1d20 + 13 4d8+9
- Roll 1: Talons 1d20 + 13 4d6+9
- STR: 28
- Saving Throws: Dex +4, Con +9, Wis +4, Cha +3
- Size: Gargantuan
- Skills: Perception +4
- Speed: 20 ft., fly 120 ft.
- Type: monstrosity
- WIS: 10
Traits
Keen Sight: The roc has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack: The roc makes two attacks: one with its beak and one with its talons.
Beak: Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
Talons: Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.
The SendingStone review
Roc is a formidable opponent in D&D with a challenge rating of 11 and HP of 248. Its natural armor class is 15, and it has a high constitution of 20. The creature has an unaligned alignment, low charisma of 9, and low intelligence of 3. It also has a passive perception of 14 and a beak attack that can deal significant damage. In summary, while not particularly smart or charismatic, the Roc is a powerful creature to face in battle with its high defenses and strong attacks.
Roc is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Roc Pathfinder edition. Want to use Roc in a VTT (virtual tabletop)? Try out SendingStone for free today!
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