Logo linking home

Reef Shark - DnD 5e stats

Reef Shark

  • AC: 12 (Natural Armor)
  • Alignment: Unaligned
  • CHA: 4
  • CON: 13
  • Challenge Rating: 1/2
  • DEX: 13
  • HP: 22 (4d8+4)
  • INT: 1
  • Passive Perception: 12
  • Roll 0: Bite 1d20 + 4 1d8+2
  • STR: 14
  • Senses: Blindsight 30 Ft.
  • Size: Medium
  • Skills: Perception +2
  • Speed: Swim 40 ft.
  • Type: beast
  • WIS: 10

Smaller than giant sharks and hunter sharks, reef sharks inhabit shallow waters and coral reefs, gathering in small packs to hunt. A full-grown specimen measures 6 to 10 feet long.

Traits

Pack Tactics: The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Water Breathing: The shark can breathe only underwater.

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.


The SendingStone review

The Reef Shark is a commonly encountered creature in D&D and is a fairly weak enemy with a CR of only 1/2. With a natural armor of 12, it can be difficult to hit, but it only has 22 hit points and a passive perception of 12. Its bite attack deals moderate damage but is not particularly dangerous. Overall, the Reef Shark is a good low-level monster for beginner players or as a minor obstacle in a larger encounter. However, for more experienced parties, it may not prove to be much of a challenge.


Reef Shark is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Reef Shark Pathfinder edition. Want to use Reef Shark in a VTT (virtual tabletop)? Try out SendingStone for free today!


Share this article
Owlbear-folk giving thumbs up

Want more content?

Subscribe to get notified of new articles, upcoming adventures, new features, and more