Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
The Orc in D&D has a Challenge Rating of 1/2 and is chaotic evil with basic stats including a 13 for AC, 10 for CHA, 16 for CON, 12 for DEX, and 7 for INT. It has 15 HP and can speak both Common and Orc languages with a passive perception of 10. While not the strongest or most intelligent creature, it presents a good challenge for low-level players and can add an interesting dynamic to any campaign. Overall, the Orc is a solid choice for a low-level enemy in D&D.
Orc is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Orc Pathfinder edition. Want to use Orc in a VTT (virtual tabletop)? Try out SendingStone for free today!
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