Orc - DnD 5e stats

Orc

  • AC: 13 (Hide Armor)
  • Alignment: Chaotic Evil
  • CHA: 10
  • CON: 16
  • Challenge Rating: 1/2
  • DEX: 12
  • HP: 15 (2d8+6)
  • INT: 7
  • Languages: Common, Orc
  • Passive Perception: 10
  • Roll 0: 1d20 + 5 1d12+3
  • Roll 1: 1d20 + 5 1d6+3
  • STR: 16
  • Senses: Darkvision 60 Ft.
  • Size: Medium
  • Skills: Intimidation +2
  • Speed: 30 ft.
  • Type: humanoid (orc)
  • WIS: 11

Traits

Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.


The SendingStone review

The Orc in D&D has a Challenge Rating of 1/2 and is chaotic evil with basic stats including a 13 for AC, 10 for CHA, 16 for CON, 12 for DEX, and 7 for INT. It has 15 HP and can speak both Common and Orc languages with a passive perception of 10. While not the strongest or most intelligent creature, it presents a good challenge for low-level players and can add an interesting dynamic to any campaign. Overall, the Orc is a solid choice for a low-level enemy in D&D.


Orc is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Orc Pathfinder edition. Want to use Orc in a VTT (virtual tabletop)? Try out SendingStone for free today!


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