Innate Spellcasting: The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material components:
At will: darkness, invisibility
1/day each: charm person, cone of cold, gaseous form, sleep
Magic Weapons: The oni's weapon attacks are magical.
Regeneration: The oni regains 10 hit points at the start of its turn if it has at least 1 hit point.
Multiattack: The oni makes two attacks, either with its claws or its glaive.
Claw (Oni Form Only): Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Glaive: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage, or 9 (1d10 + 4) slashing damage in Small or Medium form.
Change Shape: The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.
Oni is a formidable opponent in the game of Dungeons and Dragons. With a high challenge rating of 7 and impressive stats in strength, constitution, and charisma, this lawful evil creature demands respect from players. Its abilities include regeneration, shape-shifting, and the power to cast spells, making it an unpredictable and deadly foe. Its passive perception is also high at 14, making it difficult for players to sneak up on or surprise Oni. Overall, facing an Oni requires strategy and careful planning in order to emerge victorious.
Oni is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Oni Pathfinder edition. Want to use Oni in a VTT (virtual tabletop)? Try out SendingStone for free today!
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