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Ogre Zombie - DnD 5e stats

Ogre Zombie

  • AC: 8
  • Alignment: Neutral Evil
  • CHA: 5
  • CON: 18
  • Challenge Rating: 2
  • Condition Immunities: Poisoned
  • DEX: 6
  • HP: 85 (9d10+36)
  • INT: 3
  • Immunities: Poison
  • Languages: Understands Common And Giant But Can't Speak
  • Passive Perception: 8
  • Roll 0: Morningstar 1d20 + 6 2d8+4
  • STR: 19
  • Saving Throws: Wis +0
  • Senses: Darkvision 60 Ft.
  • Size: Large
  • Speed: 30 ft.
  • Type: undead
  • WIS: 6

Traits

Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.


The SendingStone review

The Ogre Zombie is a formidable opponent with a high challenge rating and immunity to poison. Its strength and constitution make it difficult to take down, but its low dexterity and intelligence limit its abilities. Despite being undead, it does not have immunity to being turned or similar effects. However, its neutral evil alignment suggests it is not easily swayed by persuasion or negotiation. Overall, the Ogre Zombie is a dangerous creature to face in combat, but its limited cognitive abilities make it vulnerable to creative tactics.


Ogre Zombie is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Ogre Zombie Pathfinder edition. Want to use Ogre Zombie in a VTT (virtual tabletop)? Try out SendingStone for free today!


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