- Casting Time: 1 action
- Classes: Bard, Ranger, Wizard
- Components: V S M
- Duration: 8 hours
- Level: 3
- Material: A pinch of diamond dust worth 25 gp sprinkled over the target, which the spell consumes
- Name: Nondetection
- Range: Touch
- School: Abjuration
- Target: A willing creature, a place, or an object no larger than 10 feet in any direction
For the duration, you hide a target that you touch from divination magic. The target can be a willing creature or a place or an object no larger than 10 feet in any dimension. The target can't be targeted by any divination magic or perceived through magical scrying sensors.
The SendingStone review
#Nondetection is a spell that has its uses, but can also be situational. It provides a level of protection from divination spells, making it useful for those who need to keep their activities hidden. However, its 8-hour duration and the need for expensive diamond dust make it less economical compared to other spells. It is also not foolproof, as higher level divination spells can still penetrate it. Overall, while it has its place in certain situations, it may not be a go-to spell for most spellcasters.
Nondetection is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Nondetection Pathfinder edition. Want to use Nondetection in a VTT (virtual tabletop)? Try out SendingStone for free today!