Minotaur Skeleton - DnD 5e stats

Minotaur Skeleton

  • AC: 12 (Natural Armor)
  • Alignment: Lawful Evil
  • CHA: 5
  • CON: 15
  • Challenge Rating: 2
  • Condition Immunities: Exhaustion, Poisoned
  • DEX: 11
  • HP: 67 (9d10+18)
  • INT: 6
  • Immunities: Poison
  • Languages: Understands Abyssal But Can't Speak
  • Passive Perception: 9
  • Roll 0: Greataxe 1d20 + 6 2d12+4
  • Roll 1: Gore 1d20 + 6 2d8+4
  • STR: 18
  • Senses: Darkvision 60 Ft.
  • Size: Large
  • Speed: 40 ft.
  • Type: undead
  • Vulnerabilities: Bludgeoning
  • WIS: 8

Traits

Charge: If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Actions

Greataxe: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.


The SendingStone review

The Minotaur Skeleton is a challenge for adventurers in Dungeons & Dragons, with a rating of 2 and impressive stats including a high Constitution and natural armor. However, it is important to note that it is undead, with immunities to exhaustion and poison. Its low Charisma also suggests a lack of intelligence or charisma-based abilities.

Overall, the Minotaur Skeleton can provide an engaging and challenging encounter for players, requiring strategic approaches to overcome its physical strength and resistance to certain conditions. It also adds to the game's depth and variety in terms of monster types and abilities.


Minotaur Skeleton is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Minotaur Skeleton Pathfinder edition. Want to use Minotaur Skeleton in a VTT (virtual tabletop)? Try out SendingStone for free today!


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