Amphibious: The merrow can breathe air and water.
Multiattack: The merrow makes two attacks: one with its bite and one with its claws or harpoon.
Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Harpoon: Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.
The italicized information appears to be a stat block for a creature, specifically a Merrow. It includes various attributes such as AC, HP, and Challenge Rating. However, it does not offer an explicit opinion on the creature itself. Therefore, no further summary or analysis is possible without more context.
Merrow is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Merrow Pathfinder edition. Want to use Merrow in a VTT (virtual tabletop)? Try out SendingStone for free today!
Subscribe to get notified of new articles, upcoming adventures, new features, and more
Adventure awaits, your friends are remote, and teleportation circles aren’t canon in this world. Playing online is the only option.
Privacy • Terms • Blog • Compendium • Name Generators • Beyond20 • PLAN Gaming • Pathfinder • Daggerheart • Cosmere RPG • Powered by the Apocalypse • Credits
© 2024 Artificer, LLC