Lemure - DnD 5e stats

Lemure

  • AC: 7
  • Alignment: Lawful Evil
  • CHA: 3
  • CON: 11
  • Challenge Rating: 0
  • Condition Immunities: Charmed, Frightened, Poisoned
  • DEX: 5
  • HP: 13 (3d8)
  • INT: 1
  • Immunities: Fire, Poison
  • Languages: Understands Infernal But Can't Speak
  • Passive Perception: 10
  • Resistances: Cold
  • STR: 10
  • Senses: Darkvision 120 Ft.
  • Size: Medium
  • Speed: 15 ft.
  • Type: fiend (devil)
  • WIS: 11

Traits

Devil's Sight: Magical darkness doesn't impede the lemure's darkvision.

Hellish Rejuvenation: A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.

Actions

Fist: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.


The SendingStone review

The Lemure is a low-level creature in Dungeons & Dragons with a Challenge Rating of 0, making it one of the weakest enemies players can face. It has low stats in almost every category, including an abysmal Charisma score of 3. However, it does have some defensive abilities as it is immune to being Charmed, Frightened, and Poisoned. Its lack of offensive capabilities and relatively low HP make it easy to defeat, so it is more of a nuisance enemy than a true threat. Overall, the Lemure is a minor hurdle that players will encounter in their journeys through the game.


Lemure is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Lemure Pathfinder edition. Want to use Lemure in a VTT (virtual tabletop)? Try out SendingStone for free today!


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