Echolocation: The whale can't use its blindsight while deafened.
Hold Breath: The whale can hold its breath for 30 minutes
Keen Hearing: The whale has advantage on Wisdom (Perception) checks that rely on hearing.
Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 21 (5d6 + 4) piercing damage.
The Killer Whale is a formidable sea creature in the world of Dungeons and Dragons, with an impressive Challenge Rating of 3. With a powerful 19 STR and a natural armor of 12, it is well-equipped to take on adventurers who dare to cross its path. However, its low INT and CHA stats suggest that it is not particularly intelligent or charismatic. Its passive perception of 13 suggests that it is attentive to its surroundings and may be difficult to sneak up on. Overall, the Killer Whale is a powerful and dangerous enemy in aquatic adventures, but not necessarily the most complicated or nuanced foe.
Killer Whale is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Killer Whale Pathfinder edition. Want to use Killer Whale in a VTT (virtual tabletop)? Try out SendingStone for free today!
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