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Jackal - DnD 5e stats

Jackal

  • AC: 12
  • Alignment: Unaligned
  • CHA: 6
  • CON: 11
  • Challenge Rating: 0
  • DEX: 15
  • HP: 3 (1d6)
  • INT: 3
  • Passive Perception: 13
  • Roll 0: Bite 1d20 + 1 1d4-1
  • STR: 8
  • Size: Small
  • Skills: Perception +3
  • Speed: 40 ft.
  • Type: beast
  • WIS: 12

Traits

Keen Hearing and Smell: The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics: The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.


The SendingStone review

The Jackal is a weak and unaligned creature with low physical attributes and a low challenge rating. Its bite attack is not very effective, and it has no special abilities or skills. However, it has a high passive perception score, indicating its keen senses. Overall, the Jackal is not a formidable foe, but it may be useful in certain situations as a scout or alarm.


Jackal is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Jackal Pathfinder edition. Want to use Jackal in a VTT (virtual tabletop)? Try out SendingStone for free today!


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