Hippogriff
- AC: 11
- Alignment: Unaligned
- CHA: 8
- CON: 13
- Challenge Rating: 1
- DEX: 13
- HP: 19 (3d10+3)
- INT: 2
- Passive Perception: 15
- Roll 0: 1d20 + 5 1d10+3
- Roll 1: 1d20 + 5 2d6+3
- STR: 17
- Size: Large
- Skills: Perception +5
- Speed: 40 ft, fly 60 ft.
- Type: monstrosity
- WIS: 12
Traits
Keen Sight: The hippogriff has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack: The hippogriff makes two attacks: one with its beak and one with its claws.
Beak: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claws: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
The SendingStone review
The Hippogriff is an interesting creature in the world of Dungeons & Dragons. With its unaligned alignment, it can be a wild card in any encounter. It has decent stats, with a challenge rating of 1, and its high passive perception makes it highly alert and aware of its surroundings. However, its low charisma score of 8 could make it difficult to handle for those trying to tame or befriend it.
In combat, the Hippogriff has a decent Armor Class of 11 and can deal moderate damage with its beak and talons. Its 19 hit points also give it some staying power in a fight. However, it could be seen as too weak for higher level players, making it more appropriate for lower level encounters.
Overall, the Hippogriff is a solid addition to any D&D campaign, whether as a formidable foe or a potential ally. Its unique blend of horse and eagle features also make it visually interesting and fun to imagine in any setting.
Hippogriff is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Hippogriff Pathfinder edition. Want to use Hippogriff in a VTT (virtual tabletop)? Try out SendingStone for free today!
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