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Healing Word - DnD 5e stats

Healing Word

  • Add Casting Modifier: Yes
  • Casting Time: 1 bonus action
  • Classes: Bard, Cleric, Druid
  • Components: V
  • Duration: Instantaneous
  • Healing: 1d4
  • Higher Spell Slot Desc: When you cast this spell using a spell slot of 2nd level or higher, the Healing increases by 1d4 for each slot level above 1st.
  • Higher Spell Slot Dice: 1
  • Higher Spell Slot Die: d4
  • Level: 1
  • Name: Healing Word
  • Range: 60 feet
  • School: Evocation
  • Target: A creature of your choice that you can see within range

A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.


The SendingStone review

Healing Word is a useful spell for any spellcasting class that needs to heal quickly. The ability to cast it as a bonus action allows for healing to be done on the same turn as any other actions, making it ideal for situations where every second counts. The spell's casting modifier can be added to the healing amount, increasing its effectiveness, although it caps at a maximum of 5. Druids, bards, and clerics all have access to this spell, making it a versatile addition to any party composition. The spell's duration is instantaneous, which means it has no long-term effects or upkeep. Overall, Healing Word is a useful and practical spell that can save a party member's life in a tight situation.


Healing Word is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Healing Word Pathfinder edition. Want to use Healing Word in a VTT (virtual tabletop)? Try out SendingStone for free today!


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