Innate Spellcasting: The glabrezu's spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:
At will: darkness, detect magic, dispel magic
1/day each: confusion, fly, power word stun
Magic Resistance: The glabrezu has advantage on saving throws against spells and other magical effects.
Multiattack: The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.
Pincer: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.
Fist: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.
The Glabrezu is a Chaotic Evil demon with a challenging rating of 9 in D&D. With 157 HP, natural armor of AC 17, and immunity to poison, this creature is a formidable opponent. Its high intelligence (INT) and charisma (CHA) contribute to its ability to manipulate and deceive others. However, its true strength lies in its ability to cast spells and summon other demons to fight alongside it. Overall, the Glabrezu is a fearsome enemy for any adventurer to face.
Glabrezu is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Glabrezu Pathfinder edition. Want to use Glabrezu in a VTT (virtual tabletop)? Try out SendingStone for free today!
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