Giant Shark
- AC: 13 (Natural Armor)
- Alignment: Unaligned
- CHA: 5
- CON: 21
- Challenge Rating: 5
- DEX: 11
- HP: 126 (11d12+55)
- INT: 1
- Passive Perception: 13
- Roll 0: Bite 1d20 + 9 3d10+6
- STR: 23
- Senses: Blindsight 60 Ft.
- Size: Huge
- Skills: Perception +3
- Speed: Swim 50 ft.
- Type: beast
- WIS: 10
A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships.
Traits
Blood Frenzy: The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing: The shark can breathe only underwater.
Actions
Bite: Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
The SendingStone review
The Giant Shark in Dungeons and Dragons has a challenge rating of 5 and impressive stats such as a high constitution and natural armor. However, its intelligence is only 1, making it an easy opponent for more strategized players. With 126 HP and a powerful bite attack, the Giant Shark could pose a serious threat to players without proper preparation. Its unaligned nature also makes it a potential neutral character in certain game scenarios. Overall, the Giant Shark could make for an interesting and formidable enemy in a campaign or adventure.
Giant Shark is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Giant Shark Pathfinder edition. Want to use Giant Shark in a VTT (virtual tabletop)? Try out SendingStone for free today!
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