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Freezing Sphere - DnD 5e stats

Freezing Sphere

  • Casting Time: 1 action
  • Classes: Wizard
  • Components: V S M
  • Damage: 10d6
  • Damage Type: Cold
  • Duration: Instantaneous
  • Higher Spell Slot Dice: 1
  • Higher Spell Slot Die: d6
  • Level: 6
  • Material: A small crystal sphere
  • Name: Freezing Sphere
  • Range: 300 feet
  • School: Evocation
  • Target: A point of your choice within range

A frigid globe of cold energy streaks from your fingertips to a point of your choice within range, where it explodes in a 60-foot-radius sphere. Each creature within the area must make a Constitution saving throw. On a failed save, a creature takes 10d6 cold damage. On successful save, it takes half as much damage.

If the globe strikes a body of water or a liquid that is principally water (not including water-based creatures), it freezes the liquid to a depth of 6 inches over an area 30 feet square. This ice lasts for 1 minute. Creatures that were swimming on the surface of frozen water are trapped in the ice. A trapped creature can use an action to make a Strength check against your spell save DC to break free.

You can refrain from firing the globe after completing the spell, if you wish. A small globe about the size of a sling stone, cool to the touch, appears in your hand. At any time, you or a creature you give the globe to can throw the globe (to a range of 40 feet) or hurl it with a sling (to the sling's normal range). It shatters on impact, with the same effect as the normal casting of the spell. You can also set the globe down without shattering it. After 1 minute, if the globe hasn't already shattered, it explodes.

At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, the damage increases by 1d6 for each slot level above 6th


The SendingStone review

The #Freezing Sphere spell is a powerful offensive spell for Wizards, dealing 10d6 cold damage to an area. While it requires a rare material component, it can be cast fairly quickly in just one action. The spell can also be augmented by using a higher level spell slot, increasing the damage output with an additional d6 for every level higher. This spell is certainly a viable option for those looking to deal heavy damage to their enemies, especially if their foes are vulnerable to cold damage.


Freezing Sphere is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Freezing Sphere Pathfinder edition. Want to use Freezing Sphere in a VTT (virtual tabletop)? Try out SendingStone for free today!


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