Freedom of Movement - DnD 5e stats

Freedom of Movement

  • Casting Time: 1 action
  • Classes: Bard, Cleric, Druid, Ranger
  • Components: V S M
  • Duration: 1 hour
  • Level: 4
  • Material: A leather strap, bound around the arm or a similar appendage
  • Name: Freedom of Movement
  • Range: Touch
  • School: Abjuration
  • Target: A willing creature

You touch a willing creature. For the duration, the target's movement is unaffected by difficult terrain, and spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained.

The target can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has it grappled. Finally, being underwater imposes no penalties on the target's movement or attacks.


The SendingStone review

Freedom of movement is a 4th-level spell in tabletop roleplaying game Dungeons and Dragons. A spellcaster uses a leather strap or similar material during the one-hour duration of the spell to free themself from any form of bondage or restraint, move unhindered regardless of terrain, and swim through water without issue. Freedom of movement is a useful spell for characters who might face imprisonment or need to traverse challenging environments. It also allows a friendly spellcaster to resist the effects of an enemy's hold spell or similar magic. Overall, freedom of movement is a valuable tool for making a character more versatile and adaptable in a range of situations.


Freedom of Movement is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Freedom of Movement Pathfinder edition. Want to use Freedom of Movement in a VTT (virtual tabletop)? Try out SendingStone for free today!


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