You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action.
You can use your action to make a melee spell attack with the fiery blade. On a hit, the target takes 3d6 fire damage.
The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd.
Opinions on # Flame Blade are mixed. Some players find it to be a useful spell in combat situations, especially against enemies vulnerable to fire damage. However, others feel that its limited duration and need for concentration make it less reliable in battle compared to other druid spells. Additionally, some argue that it may not be worth using a spell slot on higher levels to increase its damage when other spells may offer more significant benefits. Overall, # Flame Blade is a spell that may be situational and dependent on a player's preferred playstyle.
Flame Blade is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Flame Blade Pathfinder edition. Want to use Flame Blade in a VTT (virtual tabletop)? Try out SendingStone for free today!
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