- AC: 13 (Natural Armor)
- Alignment: Neutral Evil
- CHA: 8
- CON: 13
- Challenge Rating: 2
- DEX: 15
- HP: 44 (8d8+8)
- INT: 7
- Passive Perception: 13
- Roll 0: 1d20 + 4 1d8+2
- Roll 1: 1d20 + 4 2d4+2
- Roll 2: Garrote 1d20 + 4 1d4+2
- STR: 14
- Senses: Darkvision 60 Ft.
- Size: Medium
- Skills: Perception +3, Stealth +4, Survival +3
- Speed: 30 ft., climb 30 ft.
- Type: monstrosity
- WIS: 12
Spider Climb: The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense: While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
Web Walker: The ettercap ignores movement restrictions caused by webbing.
Multiattack: The ettercap makes two attacks: one with its bite and one with its claws.
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Web (Recharge 5-6): Ranged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect also ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, vulnerability to fire damage, and immunity to bludgeoning, poison, and psychic damage.
The SendingStone review
Ettercap is a monster in Dungeons and Dragons with a challenge rating of 2. It has an AC of 13 and 44 HP. Ettercap is neutral evil in alignment and has a CHA of 8, CON of 13, DEX of 15, and INT of 7. Its passive perception is 13 and it has a roll 0 of 1d20 + 4.
In terms of gameplay, Ettercap can be a challenging opponent for lower-level players due to its decent AC and HP. Its DEX score also gives it some agility in combat. However, it lacks in charisma and intelligence, making it easier to deceive or outmaneuver.
In terms of lore and roleplaying, Ettercaps are spider-like humanoids known for using traps and webs to capture their prey. They are often found in forests or caves and can be encountered as either solitary hunters or part of a larger group. Their neutral evil alignment means they are not necessarily evil for the sake of it, but will act in their own self-interest and have little regard for the well-being of others.
Ettercap is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Ettercap Pathfinder edition. Want to use Ettercap in a VTT (virtual tabletop)? Try out SendingStone for free today!