Dryad - DnD 5e stats

Dryad

  • AC: 11 (16 With Barkskin)
  • Alignment: Neutral
  • CHA: 18
  • CON: 11
  • Challenge Rating: 1
  • DEX: 12
  • HP: 22 (5d8)
  • INT: 14
  • Languages: Elvish, Sylvan
  • Passive Perception: 14
  • Roll 0: Club 1d20 + 2 1d4
  • STR: 10
  • Senses: Darkvision 60 Ft.
  • Size: Medium
  • Skills: Perception +4, Stealth +5
  • Speed: 30 ft.
  • Spell Book: Druidcraft, Entangle, Goodberry, Barkskin, Pass Without Trace, Shillelagh
  • Type: fey
  • WIS: 15

Traits

Innate Spellcasting: The dryad's innate spellcasting ability is Charisma (spell save DC 14). The dryad can innately cast the following spells, requiring no material components:

At will: druidcraft
3/day each: entangle, goodberry
1/day each: barkskin, pass without trace, shillelagh

Magic Resistance: The dryad has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants: The dryad can communicate with beasts and plants as if they shared a language.

Tree Stride: Once on her turn, the dryad can use 10 ft. of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 ft. of the first tree, appearing in an unoccupied space within 5 ft. of the second tree. Both trees must be large or bigger.

Actions

Club: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1 d4) bludgeoning damage.

Club (with shillelagh): Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.

Fey Charm: The dryad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn't under the dryad's control, it takes the dryad's requests or actions in the most favorable way it can.
Each time the dryad or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the dryad dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the dryad's Fey Charm for the next 24 hours.
The dryad can have no more than one humanoid and up to three beasts charmed at a time.


The SendingStone review

Dryads are a neutral alignment creature with an ability score of 18 in charisma. Their challenge rating is low at just 1, with a base armor class of 11 that can be raised to 16 with barkskin. They have average dexterity and constitution, with 22 hit points. Dryads are intelligent creatures, able to speak both elvish and sylvan. However, their passive perception is just 1. Overall, dryads are enchanting beings that can be helpful to those who show them respect.


Dryad is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Dryad Pathfinder edition. Want to use Dryad in a VTT (virtual tabletop)? Try out SendingStone for free today!


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