- Casting Time: 1 action
- Classes: Bard, Sorcerer, Warlock, Wizard
- Components: V S
- Concentration: Yes
- Duration: Up to 1 hour
- Level: 8
- Name: Dominate Monster
- Range: 60 feet
- School: Enchantment
- Target: A creature that you can see within range
You attempt to beguile a creature that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.
While the creature is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as Attack that creature, Run over there, or Fetch that object. If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
You can use your action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time, you can also cause the creature to use a reaction, but this requires you to use your own reaction as well.
Each time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.
At Higher Levels: When you cast this spell with a 9th-level spell slot, the duration is concentration, up to 8 hours.
The SendingStone review
Dominate Monster is a powerful spell that allows a caster to completely control a creature's actions for up to an hour. It requires a high level of spellcasting ability and concentration to maintain, but it can be incredibly effective in the right situation. However, some argue that it raises ethical concerns about whether it is right to control another creature's free will. Additionally, the range of the spell is limited to only 6 feet, which can make it difficult to use in certain situations. Despite these potential drawbacks, Dominate Monster remains a popular choice among spellcasters looking to gain an advantage in combat or other high-pressure situations.
Dominate Monster is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Dominate Monster Pathfinder edition. Want to use Dominate Monster in a VTT (virtual tabletop)? Try out SendingStone for free today!