Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics: The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
The Dire Wolf is a formidable creature in the Dungeons and Dragons game, boasting an AC of 14 and a challenge rating of 1. It has a high constitution score, allowing it to survive longer in battle, and a dexterity score of 15, making it quick and agile. However, it has a low charisma score, making it less effective in social encounters. Despite its lack of intelligence, the Dire Wolf has a keen sense of perception, making it a good hunter. Its primary mode of attack is biting, which can deal significant damage to its opponents. Overall, the Dire Wolf is a strong addition to any group of adventurers looking for a fierce ally in combat.
Dire Wolf is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Dire Wolf Pathfinder edition. Want to use Dire Wolf in a VTT (virtual tabletop)? Try out SendingStone for free today!
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