Dire Wolf - DnD 5e stats

Dire Wolf

  • AC: 14 (Natural Armor)
  • Alignment: Unaligned
  • CHA: 7
  • CON: 15
  • Challenge Rating: 1
  • DEX: 15
  • HP: 37 (5d10+10)
  • INT: 3
  • Passive Perception: 13
  • Roll 0: Bite 1d20 + 5 2d6+3
  • STR: 17
  • Size: Large
  • Skills: Perception +3, Stealth +4
  • Speed: 50 ft.
  • Type: beast
  • WIS: 12

Traits

Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics: The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


The SendingStone review

The Dire Wolf is a formidable creature in the Dungeons and Dragons game, boasting an AC of 14 and a challenge rating of 1. It has a high constitution score, allowing it to survive longer in battle, and a dexterity score of 15, making it quick and agile. However, it has a low charisma score, making it less effective in social encounters. Despite its lack of intelligence, the Dire Wolf has a keen sense of perception, making it a good hunter. Its primary mode of attack is biting, which can deal significant damage to its opponents. Overall, the Dire Wolf is a strong addition to any group of adventurers looking for a fierce ally in combat.


Dire Wolf is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Dire Wolf Pathfinder edition. Want to use Dire Wolf in a VTT (virtual tabletop)? Try out SendingStone for free today!


Share this article

Want more content?

Subscribe to get notified of new articles, upcoming adventures, new features, and more