Detect Poison and Disease - DnD 5e stats

Detect Poison and Disease

  • Casting Time: 1 action
  • Classes: Cleric, Druid, Paladin, Ranger
  • Components: V S M
  • Concentration: Yes
  • Duration: Up to 10 minutes
  • Level: 1
  • Material: A yew leaf
  • Name: Detect Poison and Disease
  • Range: Self
  • Ritual: Yes
  • School: Divination
  • Target: Self

For the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you. You also identify the kind of poison, poisonous creature, or disease in each case.

The spell can penetrate most barriers, but is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.


The SendingStone review

Detect Poison and Disease is a useful spell for any adventurer who wants to stay ahead of potential dangers. It allows the caster to sense the presence of poisonous or diseased creatures or objects within a certain radius for up to ten minutes. While the spell may not reveal the exact nature or severity of the threat, it provides valuable information that can help in decision making. In addition, the relatively low level of this spell makes it accessible to a wide range of spellcasters, including Clerics, Druids, Paladins, and Rangers. Overall, Detect Poison and Disease is a solid choice for those looking to enhance their situational awareness and avoid unnecessary risk.


Detect Poison and Disease is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Detect Poison and Disease Pathfinder edition. Want to use Detect Poison and Disease in a VTT (virtual tabletop)? Try out SendingStone for free today!


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