A beam of yellow light flashes from your pointing finger, then condenses to linger at a chosen point within range as a glowing bead for the duration. When the spell ends, either because your concentration is broken or because you decide to end it, the bead blossoms with a low roar into an explosion of flame that spreads around corners. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A creature takes fire damage equal to the total accumulated damage on a failed save, or half as much damage on a successful one.
The spell's base damage is 12d6. If at the end of your turn the bead has not yet detonated, the damage increases by 1d6.
If the glowing bead is touched before the interval has expired, the creature touching it must make a Dexterity saving throw. On a failed save, the spell ends immediately, causing the bead to erupt in flame. On a successful save, the creature can throw the bead up to 40 feet. When it strikes a creature or a solid object, the spell ends, and the bead explodes.
The fire damages objects in the area and ignites flammable objects that aren't being worn or carried.
At Higher Levels: When you cast this spell using a spell slot of 8th level or higher, the base damage increases by 1d6 for each slot level above 7th.
Delayed Blast Fireball, a spell commonly used by sorcerers and wizards, allows the caster to create a powerful explosion that deals damage after a certain amount of time has passed. While this spell may take longer to cast than other spells, its potential for devastation is unmatched. By holding the spell for up to a minute before detonation, the caster can strategically place the explosive ball of fire in the most advantageous spot.
Some argue that this spell is too powerful and should be removed from the game entirely. Others believe that it adds an extra layer of depth to gameplay, allowing for more creative solutions to challenges. It also encourages players to think strategically about spell placement and timing, which can lead to more dynamic and exciting encounters.
Ultimately, the use of Delayed Blast Fireball should depend on the individual playing style of the caster and the needs of their particular campaign. While some may find it to be an overpowered tactic, others may enjoy the challenge of using it alongside other spells and abilities to achieve their goals.
Delayed Blast Fireball is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Delayed Blast Fireball Pathfinder edition. Want to use Delayed Blast Fireball in a VTT (virtual tabletop)? Try out SendingStone for free today!
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