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Blur - DnD 5e stats

Blur

  • Casting Time: 1 action
  • Classes: Sorcerer, Wizard
  • Components: V
  • Concentration: Yes
  • Duration: Up to 1 minute
  • Level: 2
  • Name: Blur
  • Range: Self
  • School: Illusion
  • Target: Self

Your body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight.


The SendingStone review

Blur is a useful spell for Sorcerers and Wizards that provides a great deal of protection in combat. By casting this spell, the caster becomes shrouded in a blur that makes them much more difficult to hit. Enemies will find it difficult to target the caster directly, leading to missed attacks and wasted actions. The spell requires concentration, but the duration can last up to a minute. In addition, the fact that it's a level 2 spell means that it's easily accessible for most spell-casting classes. Overall, Blur is a highly useful combat spell that can greatly increase a caster's survivability.


Blur is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Blur Pathfinder edition. Want to use Blur in a VTT (virtual tabletop)? Try out SendingStone for free today!


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