Blade Barrier - DnD 5e stats

Blade Barrier

  • Casting Time: 1 action
  • Classes: Cleric
  • Components: V S
  • Concentration: Yes
  • Duration: Up to 10 minutes
  • Level: 6
  • Name: Blade Barrier
  • Range: 90 feet
  • School: Evocation
  • Target: An area within range

You create a vertical wall of whirling, razor-sharp blades made of magical energy. The wall appears within range and lasts for the duration. You can make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides three-quarters cover to creatures behind it, and its space is difficult terrain.

When a creature enters the wall's area for the first time on a turn or starts its turn there, the creature must make a Dexterity saving throw. On a failed save, the creature takes 6d10 slashing damage. On a successful save, the creature takes half as much damage.


The SendingStone review

Blade Barrier is a powerful spell in Dungeons & Dragons, available only to Clerics at level 6. As an Evocation spell, its primary effect is to create a wall of spinning blades that can tear apart anyone who tries to cross it. The spell lasts up to 10 minutes, requires concentration, and has a range of 90 feet. With a casting time of only 1 action and no costly material components, Blade Barrier is a versatile tool for any cleric looking to defend their allies or cut off enemies in battle. However, opponents with ranged attacks or spellcasting abilities can still bypass the barrier, limiting its effectiveness in certain situations. Overall, Blade Barrier is a potent spell that can turn the tide of a fight, but it requires careful consideration and tactical planning to use to its fullest potential.


Blade Barrier is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Blade Barrier Pathfinder edition. Want to use Blade Barrier in a VTT (virtual tabletop)? Try out SendingStone for free today!


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