Bandit - DnD 5e stats

Bandit

  • AC: 12 (Leather Armor)
  • Alignment: Any Non-lawful Alignment
  • CHA: 10
  • CON: 12
  • Challenge Rating: 1/8
  • DEX: 12
  • HP: 11 (2d8+2)
  • INT: 10
  • Languages: Any One Language (Usually Common)
  • Passive Perception: 10
  • Roll 0: 1d20 + 3 1d6+1
  • Roll 1: 1d20 + 3 1d8+1
  • STR: 11
  • Size: Medium
  • Speed: 30 ft.
  • Type: humanoid (any race)
  • WIS: 10

Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry.

Pirates are bandits of the high seas. They might be freebooters interested only in treasure and murder, or they might be privateers sanctioned by the crown to attack and plunder an enemy nation’s vessels.

Actions

Scimitar: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Light Crossbow: Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.


The SendingStone review

The Bandit is a low-level enemy in the game of Dungeon and Dragons. Its challenge rating is only 1/8, making it an easy foe for players to defeat. While it has average stats, its alignment is usually set to non-lawful, which can make it a bit unpredictable in combat scenarios. Overall, the Bandit is not a very significant enemy and is typically just a minor obstacle that players must face.


Bandit is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Bandit Pathfinder edition. Want to use Bandit in a VTT (virtual tabletop)? Try out SendingStone for free today!


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