Azer - DnD 5e stats

Azer

  • AC: 17 (Natural Armor, Shield)
  • Alignment: Lawful Neutral
  • CHA: 10
  • CON: 15
  • Challenge Rating: 2
  • Condition Immunities: Poisoned
  • DEX: 12
  • HP: 39 (6d8+12)
  • INT: 12
  • Immunities: Fire, Poison
  • Languages: Ignan
  • Passive Perception: 11
  • Roll 0: Warhammer 1d20 + 5 1d8+3+1d6
  • STR: 17
  • Saving Throws: Con +4
  • Size: Medium
  • Speed: 30 ft.
  • Type: elemental
  • WIS: 13

Traits

Heated Body: A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.

Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions

Warhammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.


The SendingStone review

Azer is a lawful neutral creature with a challenge rating of 2 and natural armor. He has a decent constitution of 15 and hit points of 39. Although he is immune to poison, his charisma is only 10. Azer's dexterity is 12 and he has a moderate intelligence of 12. The creature is strong and sturdy, making him a formidable opponent in battle, but his lack of certain abilities does make him vulnerable to certain attacks. Overall, Azer is a decent creature, but not necessarily a standout in the realm of Dungeons and Dragons creatures.


Azer is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Azer Pathfinder edition. Want to use Azer in a VTT (virtual tabletop)? Try out SendingStone for free today!


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