Ancient Red Dragon - DnD 5e stats

Ancient Red Dragon

  • AC: 22 (Natural Armor)
  • Alignment: Chaotic Evil
  • CHA: 23
  • CON: 29
  • Challenge Rating: 24
  • DEX: 10
  • HP: 546 (28d20+252)
  • INT: 18
  • Immunities: Fire
  • Languages: Common, Draconic
  • Passive Perception: 26
  • Roll 0: Bite 1d20 + 17 2d10+10+4d6
  • Roll 1: Claw 1d20 + 17 2d6+10
  • Roll 2: Tail 1d20 + 17 2d8+10
  • Roll 3: Fire Breath 1d20 + 0 26d6
  • STR: 30
  • Saving Throws: Dex +7, Con +16, Wis +9, Cha +13
  • Senses: Blindsight 60 Ft., Darkvision 120 Ft.
  • Size: Gargantuan
  • Skills: Perception +16, Stealth +7
  • Speed: 40 ft., climb 40 ft., fly 80 ft.
  • Type: dragon
  • WIS: 15

Traits

Legendary Resistance (3/Day): If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack: The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite: Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage.

Claw: Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.

Tail: Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.

Frightful Presence: Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Fire Breath (Recharge 5-6): The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Can take 3 Legendary Actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature's turn. Spent legendary actions are regained at the start of each turn.

Detect: The dragon makes a Wisdom (Perception) check.

Tail Attack: The dragon makes a tail attack.

Wing Attack (Costs 2 Actions): The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.


The SendingStone review

The Ancient Red Dragon is a formidable and powerful creature with an AC of 22, CHA of 23, CON of 29, and a total of 546 HP. As a Chaotic Evil alignment creature, it is prone to causing chaos and destruction. It is immune to fire, cannot be petrified or paralyzed, and is resistant to acid, cold, lightning, and poison. Its powerful breath weapon deals 88 fire damage on average to all creatures within a 90-foot cone. The Ancient Red Dragon has tremendous physical strength and can cause massive damage with its powerful claws and bites.

Overall, the Ancient Red Dragon is a dangerous and challenging creature to face in battle. Depending on the abilities and tactics of a party, it may require significant planning and strategy to defeat due to its incredible strength and immunity to fire damage. Additionally, as a creature with high intelligence, it may fight tactically and attempt to lure players into traps or use its surroundings to its advantage. It is a worthy adversary for any experienced party of adventurers seeking a formidable foe.


Ancient Red Dragon is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Ancient Red Dragon Pathfinder edition. Want to use Ancient Red Dragon in a VTT (virtual tabletop)? Try out SendingStone for free today!


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