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Ancient Green Dragon - DnD 5e stats

Ancient Green Dragon

  • AC: 21 (Natural Armor)
  • Alignment: Lawful Evil
  • CHA: 19
  • CON: 25
  • Challenge Rating: 22
  • Condition Immunities: Poisoned
  • DEX: 12
  • HP: 385 (22d20+154)
  • INT: 20
  • Immunities: Poison
  • Languages: Common, Draconic
  • Passive Perception: 27
  • Roll 0: Bite 1d20 + 15 2d10+9+3d6
  • Roll 1: Claw 1d20 + 15 4d6+8
  • Roll 2: Tail 1d20 + 16 2d8+8
  • Roll 3: Poison Breath 1d20 + 0 22d6
  • STR: 27
  • Saving Throws: Dex +8, Con +14, Wis +10, Cha +11
  • Senses: Blindsight 60 Ft., Darkvision 120 Ft.
  • Size: Gargantuan
  • Skills: Deception +11, Insight +10, Perception +17, Persuasion +11, Stealth +8
  • Speed: 40 ft., fly 80 ft., swim 40 ft.
  • Type: dragon
  • WIS: 17

Traits

Amphibious: The dragon can breathe air and water.

Legendary Resistance (3/Day): If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack: The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite: Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 10 (3d6) poison damage.

Claw: Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage.

Tail: Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

Frightful Presence: Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours .

Poison Breath (Recharge 5-6): The dragon exhales poisonous gas in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 77 (22d6) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Can take 3 Legendary Actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature's turn. Spent legendary actions are regained at the start of each turn.

Detect: The dragon makes a Wisdom (Perception) check.

Tail Attack: The dragon makes a tail attack.

Wing Attack (Costs 2 Actions): The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.


The SendingStone review

The Ancient Green Dragon is a formidable foe in Dungeons & Dragons, with impressive stats including a high AC, a massive amount of hit points, and condition immunities. This dragon is also Lawful Evil, making it a cunning and manipulative enemy for players to face. Its high charisma and intelligence scores further reinforce this dragon's ability to deceive and outsmart adventurers. With a challenge rating of 22, the Ancient Green Dragon is a tough opponent for even the most experienced players. Those who successfully defeat this dragon will earn a well-deserved victory and a great amount of loot.


Ancient Green Dragon is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Ancient Green Dragon Pathfinder edition. Want to use Ancient Green Dragon in a VTT (virtual tabletop)? Try out SendingStone for free today!


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